Sunday, October 30, 2005

Metal Gear Solid 3: Unconscious

I've found some bad news guys. Well, Metal Gear Solid 3: Subsistence was first announced to be released on November 14th, and they then pushed it further back to December 22nd. Now, Konami has gone and moved it to March, or at least Q1 of 2006. I've been waiting to buy this game for a long time and now it seems I'll just have to satisfy my MGS need with Metal Gear Acid 2.

Metal Gear Solid 3: Subsistence includes the original MGS3 Snake Eater game, and also the game with 3rd person view. Along with that, they've put in a theater and movie mode which enables you to watch all the cutscenes whenever you want. Metal Gear Online is a new feature that allows you to play with others in online multiplayer games and skirmishes. Duel mode lets you play through all the memorable boss battles. With all of this, the three disc set also includes the original MSX2 versions of Metal Gear and Metal Gear2: Solid Snake so gamers can play through the whole MGS story.
Delays and push backs seem to be a part of everyday life now, whether it be a game or a console *cough*cough*PS3*cough*.

No "Hot Coffee" for Toni, maybe he's into guys.

I was playing GTA: LCS last night and at the end of one mission, Rockstar made reference to the whole "Hot Coffee" deal. I though it was pretty funny for Rockstar to poke fun at the matter. But unlike CJ, Toni doesn't "come inside for some coffee."

Playing Liberty City Stories, I've enjoyed the game so far. They've brought back all the things that made me, and everyone else, love GTA. Some gamers, including myself, are probably disappointed that Rockstar cut out many of the things they'd built up till San Andreas. Things like lack of character customization don't turn me off as much, but simple things like dying in water again get irritating, but it's nothing I can't live with it. Fans of the series will happy to again hear the delights of the radio, as it features new DJs, new music, and most of all, new commercials. If you loved GTA3, or just love GTA, you might want to pick up a copy. Running through the street of Liberty City again can bring back great memories. Refinements to the scenery and cityscapes add a little spice, so it doesn't feel completely the same. The controls are slightly different and in some cases, a little difficult (i.e. drive-by's, side and rear views).

With new characters, new missions, new gangs, and new cars, this same old lovable, crime ridden city is better than ever.

I don't buy things in plastic, sometimes.

So, I'm in Walmart with Amy about to buy the Teal Nintendogs DS bundle, and I couldn't help but notice the PSM with "Playstation 3 Uncovered!" on the cover. The magazine was in plastic, and I didn't want to buy the magazine, but I'm wondering if the info they're giving out is really news or stuff I already know. Also, they had info about MGS4 and the new GTA, which I'm very excited about. Many sites and news blogs are all talking about the PS3 being released in 2007, maybe late, late 2006, which made me angry at first, but then I realized that I would be playing Amy's Revolution for the whole time I'm waiting. So I guess it's all good.

If anyone has PSM, what is this "Secret Launch Date" info?

Friday, October 21, 2005

Hideo did what in the who now?

Game Informer recently had an article which stated that Hideo Kojima, the genius behind the Metal Gear franchise, is collaborating with the Metal Gear Acid team to create a title for the Nintendo Revolution. At TGS, where the Revolution controller was first unveiled, Kojima was one of the developers there who praised the controller and was excited to see the many possibilities it would bring.

We know Nintendo will come out with great, fun games with their new technology, and with all the potential the new controller has, it's hard to imagine what great ideas Kojima has thought of. Although the Revolutions title isn't going to be a Metal Gear related game, as a huge Hideo Kojima fan myself, I'm very eager to see what he and the team comes up with.

In the past, his games have had the same great feel, with in depth storylines, great emphasis on character development, and have been graphically beautiful. They have also in some cases, had the same characters. Meryl, from Metal Gear Solid (1998), first made her appearance in Policenauts (1994), one of the games Kojima worked on after the original Metal Gear games (1987-1990). The metal gear term and metal gear related droids also played a part in Kojima's Snatcher (1988). References to Gillian Seed, also from Snatcher, were made in Metal Gear Acid (2005); Gillian Seed was a character card the player obtained in the game.

I doubt that Hideo would bring a Metal Gear character, or even one from another one of his games, to his Nintendo Revolution game, but you never really know.